POV-Ray : Newsgroups : moray.win : Animation : Re: Animation Server Time
29 Jul 2024 12:29:06 EDT (-0400)
  Re: Animation  
From: James
Date: 17 Jan 1999 03:47:06
Message: <36a1a38a.0@news.povray.org>
Are you saying make everything in Moray and then do all of the animation
stuff in POV-Ray?  If you know a place to get freeware to put .BMP files all
together to make a transparent .GIF file I would like it.

James


Robert Crews wrote in message <36A19BDD.6C5ADE00@worldnet.att.net>...
>
>
>James wrote:
>
>> Is there a way to make animations with Moray?  If there is can anyone
tell
>> me how to make them and what other programs I need to make it animated
after
>> I render it in POV-Ray?
>
>I am not aware of any plugins for Moray to handle animation or keyframing,
but
>it is certainly possible to set up a perfectly usable animation scene using
>Moray.
>
>Here is how I do it.
>
>First, create a single scene with all of the moving objects where you want
them
>including the camera at the start of the animation (frame 1). Save and
export
>this scene.
>
>Now, I move/rotate/scale (whatever) the objects to be where I want them at
the
>end of the animation (last frame).  Make a note of the new values for
scale,
>rotation, and translation (XYZ).
>
>Open up the scene with the handydandy Povray editor, and use your notes to
make
>adjustments in the object's scale/translation/rotation settings to describe
the
>objects movement over the course of the scene.  Multiply the movement by
>Povray's clock keyword.  Like so:
>...
>translate <50+(clock*100),0,0>
>...
>
>The animated result is the object moves from <50,0,0> to <150,0,0> over the
>course of the animation.  Check POV's  documentation on using clock and
>rendering animation sets.  Hope this helps.
>
>oh yeah, you can compile the frames into an animation using Adobe Premier
or
>other software.
>
>Robert
>cre### [at] worldnetattnet
>home.att.net/~crewsr
>
>
>


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